Each turn, pack or walk
It takes five minutes to learn, and every turn is a small decision about what to carry and when to push on.
Pack
Take two cards from the trail market or the deck. You’ll need the right mix of Path, Scree, Rock and Bog for the climb ahead.
Walk
Spend cards to finish the stage you’re on, then move up. Pay exactly with three or more cards and you keep your pace: a free card.
Weather
The day’s weather is dealt face up at the start. Wind makes exposed ridges cost more, rain soaks the bogs and clag hides the market.
Routes
Take the long way round, or gamble on a scramble like Crib Goch or Striding Edge before the wind picks up.
Kit
A rope, walking poles, a flask of tea: play a kit card for its trick or its number, never both.
Six real mountains
Start gentle and work up. Each mountain plays differently, with its own shortcuts, weather and stages that need two kinds of terrain.
Pen y Fan
SO 012 215A short, popular climb from Pont ar Daf. The best first walk.
Yr Wyddfa (Snowdon)
SH 609 543The classic. Take the steady Pyg Track or gamble on the Crib Goch ridge.
Kinder Scout
SK 085 875Low but notorious: a plateau of peat bog where the top is hard to find.
Helvellyn
NY 342 151Up from Glenridding by one of the famous edges. Often blowing a hoolie.
Scafell Pike
NY 215 072England’s highest, from Wasdale Head. Long, rough and often in cloud.
Ben Nevis
NN 166 712Britain’s highest. Long, cold and wild, with snow possible in any month.
Hear first when the Kickstarter launches
We’re planning a Kickstarter in 2027. Leave your email and we’ll tell you when it goes live, with the odd playtest invite along the way. No spam, and you can unsubscribe whenever you like.